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Manufacturer: Bally Midway Year: 1980 Class: Wide Release Genre: Labyrinth/Maze Type: Video Arcade Monitor: Orientation: Vertical Conversion Class: Namco Galaxian Number of Simultaneous Players: 1 Maximum number of Players: 2 Gameplay: Alternating Control Panel Layout: Single Player
Controls: Joystick: 4-way (up, down, left, right) Sound: Amplified Mono (one channel) Abstract A yellow, pie-shaped character named Pac-Man runs along inside a maze, eating dots as it avoids four ghosts. Each ghost has its own unique personality and gobbling one of the four super dots makes Pac-Man invincible to the ghosts for a given period of time. Each maze has its own unique bonus fruit or object with bonus points increasing as the game progresses. Cabinet Information: These cabinets will sometimes be “speckled” with pink or blue paint on top of the yellow coat. Also because of it’s high popularity, most cabinets tend to have wear marks where players would rest the hand they weren’t using to control the game.

Cheats, Tricks and Bugs: It is possible to follow a pattern on each maze that will always clear the screen without being caught by the ghosts. It is possible to hide forever in one place on the screen. Here’s how: where Pac-Man starts there is a “T”-like wall above him. If you go up to the right-most part of the “T” from the bottom without any ghosts seeing you go in, they’ll never enter that spot. Also, don’t move, stay still, facing up.

Description: The four ghosts, which your character must avoid, each have a different color, name, nickname and personality. The pink ghost is Speedy, nicknamed “Pinky”; he’s fast. The red ghost is Shadow, nicknamed “Blinky”; he’s always behind you and it’s hard to shake him. The light blue ghost is Bashful, nicknamed “Inky”; he’s terribly shy and will actually run away from you. And the orange ghost is Pokey, nicknamed “Clyde”; he’ll try his best to get you, but he is slow.

Gameplay: Pac-Man must clear the maze of all 240 dots and all four energizers to proceed to the next level of difficulty. As Pac-Man eats the dots, the ghosts chase him around the maze and if Pac-Man collides with one of the ghosts, he is a goner. He can eat one of the energizers to turn the ghosts dark blue, which make them edible for him. But after Pac-Man has eaten any of the ghosts, their eyes will return to the pen in the middle of the maze where they will each regenerate into their former selves and return to chase him again. Occasionally, a bonus fruit or prize will temporarily appear in the middle of the maze below the ghosts’ pen. Pac-Man can eat those bonus items to receive extra points. Also, there is an escape tunnel in the sides of the maze which Pac-Man can use to get away from any of the ghosts that may be pursuing him. After the maze has been cleared of all 240 dots and all four energizers, the entire sequence will begin again with increased difficulty. Between every three, four or five completions, there are musical, animated intermissions to amuse the player while he or she waits for the next challenge to begin. Everything Pac-Man eats has different point values. The dots are 10 points each, the energizers are 50 points each, the dark blue ghosts are respectively 200, 400, 800 and 1600 points. There are different point values for every bonus fruit or prize that is eaten: cherries, 100 points; strawberry, 300 points; peach, 500 points; apple, 700 points; grapes, 1000 points; thunderbird, 2000 points; bell, 3000 points; and key,5000 points. You will also get a bonus Pac-Man at 10,000 points.

Hacks: Brakman – Replaces the ghosts with Braks and changes the maze. It also changes the ready text to “YOWZA!” Clyde’s Revenge – Lets you play as a ghost. DizzyGhost – Lets you play as a ghost. It also changes the maze. I’m Going Berzerk – Chicken! Eat all the dots like a robot! Pac-Man 2600 – Changes the maze and graphics to make them look more like those from the Atari 2600. Popeye Pac-Man – Changes the main character to Popeye’s head. Puckman Renaissance – Changes the graphics to make them look better. Snowy Day Pac-Man – Has a Christmas theme.

Miscellaneous: LICENSOR: Namco SEQUELS: Ms.Pac-Man, Super Pac-Man, Pac-Man Plus, Baby Pac Man, Professor Pac-Man, Jr. Pac-Man, Pac & Pal, Pac-Land and Pac-Mania. SPINOFF: Kick Man (Pac Man and the ghosts appear in this game). AVAILABILITY: This is probably the most common of all arcade games.

Technical: The game use a Z80 microprocessor and a Namco 3-channel PSG for sounds.

Trivia: The single most popular game of all time. The game spawned several lines of merchandise and a Saturday morning animated series on ABC that lasted two seasons (from 1982 to 1984). There was even a prime-time animated Christmas special called Christmas Comes To Pac-Land which was first broadcasted on ABC sometime in December 1982. Actor Marty Ingels supplied the voice for the main character in both of these animated shows and he was even given a genuine Pac-Man arcade game by the people who hired him. The game’s hero was born from a pan of pizza with one slice missing, as Toru Iwatani (Namco), tried to think of a character for his new game. He gazed down at the pizza, then it dawned on him … a circle with a wedge missing for a mouth … and so, Pac-Man was born. Pac-Man was, at first, called Puck Man. The name was later changed due to the fact that the middle section of the ‘P’ could be scratched away and be offensive to people. If you are still reading this you must be a Pacman addict !!